Software I use:
I have been using Maya for about a decade now and consider myself an advanced user.
I've used Photoshop for almost 20 years now.
About 4 years experience using 3dCoat mostly for texture painting. I am also familiar with 3dCoats retopology and auto-retopology workflows.
Around 5 years experience with Z Brush.
I Picked up the quixel suite this year and have used NDO and DDO for a couple of personal projects.
Marmoset Skyshop for Unity
I have been using Marmoset Skyshop to take advantage of physically based rendering and image based lighting within Unity.