About

Hello! I am a Vancouver-based artist, a graduate from the Capilano University digital animation program with over three years of work experience in the indie game industry..


Software I use:

Maya 2015

I have been using Maya for about a decade now and consider myself an advanced user.

Photoshop CS6

I've used Photoshop for almost 20 years now.

3dCoat

About 4 years experience using 3dCoat mostly for texture painting. I am also familiar with 3dCoats   retopology and auto-retopology workflows.

Z Brush

Around 5 years experience with Z Brush.

Quixel

I Picked up the quixel suite this year and have used NDO and DDO for a couple of personal projects.

Marmoset Skyshop for Unity

I have been using Marmoset Skyshop to take advantage of physically based rendering and image     based lighting within Unity.

Unity 

Some experience.

UDK

Some experience.